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AI Insights · Timothy · July 2021

Top 5 Ultracasual Games on Android in Spain Q2 2021

Discover the performance trends of the top 5 ultracasual games on Android in Spain during Q2 2021, including downloads, revenue, and active users.

Top 5 Ultracasual Games on Android in Spain Q2 2021

During Q2 2021, the ultracasual gaming market in Spain saw interesting trends on the Android platform. Below, we delve into the performance of the top 5 ultracasual games, highlighting their weekly downloads, revenue, and active user metrics.

Slime it: Slime Game Simulator from Hapy Games showed a remarkable growth trajectory. Weekly revenue started modestly but saw a significant increase, reaching about $591 by late June. Weekly downloads followed a similar upward trend, peaking at 10K in mid-June. Active users also surged, hitting a high of 10.7K in the same period.

Kiki Fun Games's Fancy Slime experienced a decline throughout the quarter. Weekly revenue started at $863 but dropped to $311 in early April. Downloads decreased from 7.5K to 2K in the same timeframe. Active users also saw a downward trend, from 10.6K at the start of the quarter to around 632 by the end.

EXOMIND's Goo: ASMR Slime Simulator showed fluctuating performance. Weekly revenue remained low, peaking at about $146 in early April. Downloads saw a significant drop from 10.9K to just 25 in mid-April, before recovering to 6.2K in mid-June. Active users mirrored this trend, with a high of 15.3K in late March, dropping to around 3.3K by the end of June.

JindoBlu's Antistress - relaxation toys maintained steady performance with minor fluctuations. Weekly revenue hovered around $30. Downloads ranged between 8K and 15.7K, peaking in late May. The app maintained a robust active user base, averaging around 90K to 112K throughout the quarter.

CASUAL AZUR GAMES's Jelly Dye: Jelly Games & ASMR demonstrated a varied performance. Weekly revenue was relatively stable, around $20-$25. Downloads saw a high of 34.6K in late March but dropped to around 6.9K by late June. Active users peaked at 69.1K in late March, decreasing to about 16.8K by the end of the quarter.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for the ultracasual gaming market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021